Showing posts with label at. Show all posts
Showing posts with label at. Show all posts

How to be more Efficient at AutoCAD Part 7

| 0 comments |
CAD-a-Blog began writing about efficiency in AutoCAD some time ago, and some steps users can take to be more efficient at it.

Part One talks about "double fisted" cadding. I call it Double Fisted because the theory takes advantage of both of the users hands to input commands and data. One hand works the keyboard while the other manipulates the mouse. This way time is saved by eliminating mouse movements across the screen to invoke commands.

Part Two discuses Template Use. Starting a file with a template provides a file that is already set up and ready to use. Users will not have to tale the time to get the file where it needs to be in order to draw. Another time saver.

Part Three looks at referencing files. Referencing files means that users can create a data source that can be used in multiple files. Change the model, or base file, and the sheet files are instantly updated. We also, briefly, discusses referencing OLE objects, sharing data between reports, letters, and drawings.

Part Four demonstrates how Sheet Sets can be used to manage your drawing sets, files, data management and batch plotting.

Part Five saw how fields can be used to maintain data in text, reduce revision time, share data between files. Again, going with the less is less theory.

In Part Six CAD-a-Blog talked about Dynamic blocks ability to decrease the amount of blocks users need to create and maintain and their ability to change through grip edits.

How to be More Efficient at AutoCAD
- Part 7 -
In Part Six we looked at dynamic blocks, but where do you keep them? How do you find them? How do your users find your blocks? The answer to these questions and others, Tool Pallets!!
Tool Pallets have been around since AutoCAD 2004!! Yes that long ago. User can put almost anything in a tool pallet. The two most common items are blocks and hatch patterns. But you can do so much more than that.

Tool pallets are a way to hold and manage items to be used. It’s a list. It’s a list that isn’t that complicated either. The tool pallet is divided into tabs. On each tab is a list of whatever you want to be on it. Click on that item and it is inserted into your drawing. That object could be a block, a line, a circle, a hatch pattern, text, or even a command.

My AutoCAD Efficiency Theory, of doing less means spending less time doing, can be applied through tool pallets. The obvious way is that users do not have to hunt (as much) for standard objects. Which block do I use? The one in the tool pallet of course.

Have you ever had a user ask you? “What goes on this type of drawing?” Tool Pallets can help. Use them like a checklist. Create a Tool Pallet that has everything in it that belongs in a typical drawing. For example; labels, symbols, blocks, callouts, dimensions, design criteria, etc. Users can start at the top of the pallet and work their way down. Once at the bottom, the drawing is complete with the typical needs of the drawing met. This method also ensures your company’s drafting standards are met and that all drawings look the same making revisions and inter office workings much easier.

Another great feature about tool pallets is ease of maintenance. Tool Pallets can reference a block or file from a central location, like a network folder or file. If a particular block needs to be updated, do it one time and each user will now be current. They won’t ever now they were out of compliance!

Using Tool Pallets to insert standard blocks and styles is a great way to more with less effort. It creates a common place to go to get your work done. No more browsing for files. No more wondering if it’s the correct folder. No more hoping you updated your block file.
Read More..

AutoCAD Commands People Laugh At When You Say Them

| 0 comments |

There are a hundreds of command and system variables in AutoCAD.  Most of them make sense as to what they do with regards to their names.  Others, not so much.  Sometimes though some commands just tickle the funny bones of other AutoCAD users.  Here is a list of some of those commands and what they do.

OOPS
This command will undelete the last object that you deleted.  This is nice if you accidently delete something but don’t realize it until you have already done a lot of work.  Normally you would UNDO the delete but you don’t want to UNDO your work!  OOPS and it’s back.  


WHOHAS
This command will tell you “who has” a file open.  Have you ever tried to open a file only to be denied!  Read only is fine unless you want to actually do some work in the file.  Run the WHOHAS command, browse to the file you want to check and pick it.  AutoCAD will tell you who is holding on to your file.

EATTEXT
This command doesn’t really exist in AutoCAD anymore but you can still type it in.  EATTEXT used to be the Attribute Extraction wizard but was replaced with the Data Extraction wizard.  But EATTEXT is much more fun to say than DATAEXTRACTION.

GIZMO
GIZMO is not a Mogwai nor is it an actual AutoCAD command.  It is really a tool that lets you move, rotate, or scale 3D objects in AutoCAD.  You can use the system variable DEFAULTGIZMO to set which gizmo you will use.  The commands are 3DMOVE, 3DROTATE, and 3DSCALE.

NURBS
Ok, this isn’t so much of a command but an object.  It stands for “Non-Uniform Rational B-Spline”.  Non-Uniform Rational B-Splines, are mathematical representations of 3-D geometry that can accurately describe any shape from a simple 2-D line, circle, arc, or curve to the most complex 3-D organic free-form surface or solid. Because of their flexibility and accuracy, NURBS models can be used in any process from illustration and animation to manufacturing.  And yes, AutoCAD can handle NURBS!!  It’s not just for 2D!

OVERKILL
OVERKILL is a long time Express Tool that was made a native AutoCAD (and therefore AutoCAD LT) command in AutoCAD 2012.  OVERKILL is what you enter on the command line to start the Delete Duplicates command.  It will clean up your file be removing duplicate lines and other objects.


BATTMAN
This is my favorite command to tell people about because they never ever believe me!  Never.  The response I typically get is, “Really?”  It’s true.  BATTMAN has come to my rescue many times in AutoCAD.  BATTMAN is the Block Attribute Manager.  Use it to manage attributes in a specific block.  With it you can edit values and other properties of all attributes that are already in a block in a file.  If you ever edit a block with attributes and it just doesn’t update the other instances of the block then put up the BATT signal!!  Start BATTMAN, select the troublesome block, then click the SYNC button.  BAM!  POW!  It’s fixed.
Read More..